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authorDavid Vazgenovich Shakaryan <dvshakaryan@gmail.com>2022-05-13 17:12:16 -0700
committerDavid Vazgenovich Shakaryan <dvshakaryan@gmail.com>2022-05-13 17:12:16 -0700
commitb67982a90f861ba29e41ed366a481af707bd1c79 (patch)
tree73b7d77b1428f5e8765b7e494465dd69b4465632 /web/static/index.html
parent63337ba4f8c4f31b7da96e9c3669fc29e0a03b49 (diff)
downloaddartboat-b67982a90f861ba29e41ed366a481af707bd1c79.tar.gz
dartboat-b67982a90f861ba29e41ed366a481af707bd1c79.tar.xz
web: use icons for settings; misc changes
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1 files changed, 6 insertions, 6 deletions
diff --git a/web/static/index.html b/web/static/index.html
index f3dd2ae..2ed654b 100644
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@@ -16,10 +16,10 @@
<div id="main">
<div id="titlebar">
<div>dartboat™</div>
- <div class="input first"><label for="delay">delay</label><input id="delay" data-opt="delay" maxlength="4" value=""></div>
- <div class="input"><label for="stdev">stdev</label><input id="stdev" data-opt="stdev" maxlength="4" value=""></div>
- <div class="button icon" id="flip-controls-button">&#xf1c3;</div>
- <div class="button icon" data-modal="help-modal">&#xf50b;</div>
+ <div title="Delay between computer's darts (ms)" class="input first"><label for="delay" class="icon">&#xf597;</label><input id="delay" data-opt="delay" maxlength="4" value=""></div>
+ <div title="Computer's accuracy (lower is more accurate)" class="input"><label for="stdev" class="icon">&#xf1de;</label><input id="stdev" data-opt="stdev" maxlength="4" value=""></div>
+ <div title="Toggle controls side" class="button icon" id="flip-controls-button">&#xf1c3;</div>
+ <div title="Help and info" class="button icon" data-modal="help-modal">&#xf50b;</div>
</div>
<div id="info">
<div id="oi">oi!</div>
@@ -75,8 +75,8 @@
<h2>dartboat</h2>
<p>dartboat uses an internal representation of a specification dartboard. Darts are thrown following a normal distribution, with the resultant coordinates used to calculate the segments in which they land. The idea is that this provides a more realistic opponent than picking points at random.</p>
<h2>Settings</h2>
- <p><em>stdev</em> — the standard deviation of the bot's throws in millimetres. A value of 24 translates to a three-dart average of roughly 35. A value of 13 would be a 65 average, and a value of 8 a 95 average.</p>
- <p><em>delay</em> — milliseconds it takes the bot to throw each dart.</p>
+ <p><span class="icon">&#xf597;</span> <em>(delay)</em> — milliseconds it takes the computer to throw each dart.</p>
+ <p><span class="icon">&#xf1de;</span> <em>(stdev)</em> — the standard deviation of the computer's throws in millimetres. A value of 24 translates to a three-dart average of roughly 35. A value of 13 would be a 65 average, and a value of 8 a 95 average.</p>
<h2>Interface</h2>
<p>To avoid destructive actions being a misclick away, certain actions require two presses—one to activate the button and another to trigger it.</p>
<p>The controls are designed to be keyboard-friendly. The keys should be fairly intuitive for the most part.</p>