#include "board.h" #include "checkouts.h" #include "comp.h" #include "match.h" #include #include #include double horizontal_stdev = 24, vertical_stdev = 24; double drand() { return (double)rand() / RAND_MAX; } double gauss(double mean, double stdev) { static bool have_next; static double next; double curr; if (have_next) { curr = next; } else { double theta = 2 * M_PI * drand(); double r = sqrt(-2 * log(1 - drand())); curr = r * cos(theta); next = r * sin(theta); } have_next = !have_next; return mean + (curr * stdev); } struct ccoords get_offset() { return (struct ccoords){ .x = gauss(0, horizontal_stdev), .y = gauss(0, vertical_stdev) }; } struct ccoords pol_to_cart(struct pcoords c) { double t = c.a * (M_PI / 180); double x = c.r * cos(t); double y = c.r * sin(t); return (struct ccoords){ .x = x, .y = y }; } struct pcoords cart_to_pol(struct ccoords c) { double a = atan2(c.y, c.x) * (180 / M_PI); double r = sqrt(pow(c.x, 2) + pow(c.y, 2)); return (struct pcoords){ .a = a, .r = r }; } struct pcoords throw_dart(struct pcoords target) { struct ccoords cc = pol_to_cart(target); struct ccoords offset = get_offset(); return cart_to_pol((struct ccoords){ .x = cc.x + offset.x, .y = cc.y + offset.y }); } struct segment next_dart(int rem, int darts_in_hand) { char *c = NULL; if (rem <= 170) c = CHECKOUTS[darts_in_hand-1][rem-1]; if (!c && rem <= 191) c = SETUP_SHOTS[rem-1]; if (!c) c = "T20"; return segment_from_name(c); } void comp_visit(struct leg *l) { struct visit *v = l->visits + l->n_visits++; v->darts = calloc(3, sizeof(*(v->darts))); for (int i = 0; i < 3; ++i) { struct segment ts = next_dart(l->rem - v->points, 3 - i); struct pcoords tc = segment_centre(ts); struct pcoords dc = throw_dart(tc); struct segment ds = get_segment(dc); v->darts[v->n_darts++] = ds; v->points += segment_points(ds); if (l->rem - v->points == 0 && segment_is_double(ds)) break; if (l->rem - v->points <= 1) { v->points = 0; break; } } l->rem -= v->points; v->rem = l->rem; }