#include "board.h" #include "checkouts.h" #include "comp.h" #include "match.h" #include #include #include double horizontal_stdev = 16, vertical_stdev = 16; static double drand() { return (double)rand() / RAND_MAX; } static double gauss(double mean, double stdev) { static bool have_next; static double next; double curr; if (have_next) { curr = next; } else { double theta = 2 * M_PI * drand(); double r = sqrt(-2 * log(1 - drand())); curr = r * cos(theta); next = r * sin(theta); } have_next = !have_next; return mean + (curr * stdev); } static struct ccoords get_offset() { return (struct ccoords){ .x = gauss(0, horizontal_stdev), .y = gauss(0, vertical_stdev) }; } struct ccoords pol_to_cart(struct pcoords c) { double t = c.a * (M_PI / 180); return (struct ccoords){ .x = c.r * cos(t), .y = c.r * sin(t) }; } static struct pcoords cart_to_pol(struct ccoords c) { return (struct pcoords){ .a = atan2(c.y, c.x) * (180 / M_PI), .r = sqrt(pow(c.x, 2) + pow(c.y, 2)) }; } static struct pcoords throw_dart(struct pcoords target, struct ccoords *cc) { struct ccoords tc = pol_to_cart(target); struct ccoords offset = get_offset(); cc->x = tc.x + offset.x; cc->y = tc.y + offset.y; return cart_to_pol(*cc); } struct segment next_dart(int rem, int darts_in_hand) { char *c = NULL; if (rem <= NUM_CHECKOUTS) c = CHECKOUTS[darts_in_hand - 1][rem - 1]; if (!c && rem <= NUM_SETUP_SHOTS) c = SETUP_SHOTS[rem - 1]; if (!c) c = "T20"; return segment_from_name(c); } void comp_visit(struct leg *l) { struct visit *v = leg_visit(l); v->darts = calloc(3, sizeof(*v->darts)); v->ccoords = calloc(3, sizeof(*v->ccoords)); for (int i = 0; i < 3; ++i) { struct segment ts = next_dart(l->rem - v->points, 3 - i); struct pcoords tc = segment_centre(ts); struct ccoords dcart; struct pcoords dc = throw_dart(tc, &dcart); struct segment ds = segment_from_pcoords(dc); v->ccoords[v->n_darts] = dcart; v->darts[v->n_darts++] = ds; v->points += segment_points(ds); if (l->rem - v->points == 0 && segment_is_double(ds)) break; if (l->rem - v->points <= 1) { v->points = 0; break; } } l->rem -= v->points; v->rem = l->rem; }