#include "checkouts.h" #include "comp.h" #include #include #include #include #include int delay_ms = 1000; // TODO refactor *everything* struct match_state { struct leg *l1, *l2; int complete; }; struct match_state *state; void set_user_active() { EM_ASM(setUserActive()); EM_ASM(setPromptHandlerVisit()); } void set_boat_active() { EM_ASM(setBoatActive()); EM_ASM(setPromptHandlerNull()); } void suggested(int rem, char *buf) { buf[0] = 0; if (rem > 1 && rem <= 170) { char *target = CHECKOUTS[2][rem-1]; if (target) { int trem = rem - segment_points(segment_from_name(target)); int len = sprintf(buf, "%s", target); if (trem) { target = CHECKOUTS[1][trem-1]; len += sprintf(buf + len, "-%s", target); trem = trem - segment_points(segment_from_name(target)); if (trem) { target = CHECKOUTS[0][trem-1]; len += sprintf(buf + len, "-%s", target); } } } } } EMSCRIPTEN_KEEPALIVE void get_suggested(int rem, int player) { static char buf[20]; suggested(rem, buf); if (player == 1) EM_ASM({userSugg($0)}, buf); else EM_ASM({boatSugg($0)}, buf); } EMSCRIPTEN_KEEPALIVE int is_match_over() { if (state->l1->rem <= 0 || state->l2->rem <= 0) return 1; return 0; } void match_over() { EM_ASM(setPromptHandlerInit()); EM_ASM({promptSugg($0)}, "Press OK to play again."); EM_ASM(setNoOneActive()); } EMSCRIPTEN_KEEPALIVE void draw_match() { struct leg *l1 = state->l1; struct leg *l2 = state->l2; char visit_no[10], u_pts[10], u_rem[10], b_pts[10], b_rem[10], b_darts[100]; visit_no[0] = u_pts[0] = u_rem[0] = b_pts[0] = b_rem[0] = b_darts[0] = 0; EM_ASM({drawVisit($0, $1, $2, $3, $4, $5)}, "0", "", "501", "", "501", ""); int n_visits = l1->n_visits > l2->n_visits ? l1->n_visits : l2->n_visits; for (int i = 0; i < n_visits; ++i) { sprintf(visit_no, "%d", i + 1); struct visit *v = l1->visits + i; sprintf(u_pts, "%d", v->points); sprintf(u_rem, "%d", v->rem); if (i < l2->n_visits) { v = l2->visits + i; sprintf(b_pts, "%d", v->points); sprintf(b_rem, "%d", v->rem); for (int j = 0; j < v->n_darts; ++j) { char *n = segment_name(v->darts[j]); sprintf(b_darts + (j ? (j * 5 - 1) : 0), j == 0 ? "%4s" : " %4s", n); free(n); } } EM_ASM({drawVisit($0, $1, $2, $3, $4, $5)}, visit_no, u_pts, u_rem, b_pts, b_rem, b_darts); visit_no[0] = 0; u_pts[0] = 0; u_rem[0] = 0; b_pts[0] = 0; b_rem[0] = 0; b_darts[0] = 0; } if (l1->rem <= 0) { EM_ASM({promptMsg($0)}, "Darts needed?"); EM_ASM(setPromptHandlerNumDarts()); } else if (l2->rem <= 0) { EM_ASM({promptMsg($0)}, "Bot wins. :("); match_over(); } else { EM_ASM({promptMsg($0)}, "Enter points:"); } } EMSCRIPTEN_KEEPALIVE void boat_visit() { if (state->l1->rem <= 0 || state->l2->rem <= 0) return; EM_ASM({promptMsg($0)}, "Bot is throwing…"); struct leg *l = state->l2; comp_visit(l); struct visit *v = l->visits + l->n_visits - 1; double avg; if (v->rem > 0) avg = (double)(l->start - l->rem) / l->n_visits; else avg = ((double)l->start / (((l->n_visits - 1) * 3) + v->n_darts)) * 3; if (!delay_ms) { EM_ASM({updateBoatStateRem($0)}, l->rem); EM_ASM({updateBoatAvg($0)}, avg); EM_ASM({clearMatchLog()}); draw_match(); if (!is_match_over()) set_user_active(); return; } int pts = segment_points(v->darts[0]); char str[20]; char *seg_name = segment_name(v->darts[0]); strcpy(str, seg_name); free(seg_name); EM_ASM({scheduleBoatThrowing($0, $1, $2)}, pts, str, delay_ms); if (v->n_darts > 1) { pts += segment_points(v->darts[1]); seg_name = segment_name(v->darts[1]); strcat(strcat(str, "-"), seg_name); free(seg_name); EM_ASM({scheduleBoatThrowing($0, $1, $2)}, pts, str, delay_ms * 2); } if (v->n_darts > 2) { pts += segment_points(v->darts[2]); seg_name = segment_name(v->darts[2]); strcat(strcat(str, "-"), seg_name); free(seg_name); EM_ASM({scheduleBoatThrowing($0, $1, $2)}, pts, str, delay_ms * 3); } EM_ASM({scheduleEndBoatThrowing($0, $1, $2)}, l->rem, avg, delay_ms * (v->n_darts + 1)); } EMSCRIPTEN_KEEPALIVE bool user_visit(int points) { if (state->l1->rem <= 0 || state->l2->rem <= 0 || points > state->l1->rem || state->l1->rem - points == 1 || points > 180 || points == 179 || points == 178 || points == 176 || points == 175 || points == 173 || points == 172 || points == 169 || points == 166 || points == 163) { EM_ASM(oi()); return false; } struct leg *l = state->l1; struct visit *v = l->visits + l->n_visits++; v->points = points; l->rem -= points; v->rem = l->rem; EM_ASM({updateUserRem($0)}, l->rem); if (v->rem > 0) EM_ASM({updateUserAvg($0)}, (double)(l->start-l->rem)/l->n_visits); EM_ASM({clearMatchLog()}); draw_match(); if (!is_match_over()) { set_boat_active(); boat_visit(); } return true; } EMSCRIPTEN_KEEPALIVE void draw_boat_throwing(int pts, char *str) { char buf[10]; sprintf(buf, "%d", pts); int rem = state->l2->n_visits > 1 ? state->l2->visits[state->l2->n_visits-2].rem : state->l2->start; EM_ASM({updateBoatStateRem($0)}, rem - pts); EM_ASM({setPromptText($0)}, buf); EM_ASM({promptSugg($0)}, str); } EMSCRIPTEN_KEEPALIVE void end_boat_throwing(int rem, int avg) { EM_ASM({updateBoatStateRem($0)}, rem); EM_ASM({updateBoatAvg($0)}, avg); EM_ASM({setPromptText($0)}, ""); EM_ASM(clearMatchLog()); EM_ASM({promptSugg($0)}, ""); draw_match(); if (!is_match_over()) set_user_active(); } EMSCRIPTEN_KEEPALIVE void resp_numdarts(int n_darts) { if (n_darts < 1 || n_darts > 3) { EM_ASM(oi()); return; } struct leg *l = state->l1; EM_ASM({updateUserAvg($0)}, ((double)l->start / (((l->n_visits - 1) * 3) + n_darts)) * 3); EM_ASM({promptMsg($0)}, "You win! :)"); match_over(); EM_ASM(setPromptHandlerInit()); } void init_boat() { static int ran; if (ran) return; ran = 1; srand(time(NULL)); init_board(); EM_ASM({updateStdev($0)}, horizontal_stdev); EM_ASM({updateDelay($0)}, delay_ms); } EMSCRIPTEN_KEEPALIVE void free_match() { leg_free(state->l1); leg_free(state->l2); free(state); state = NULL; } EMSCRIPTEN_KEEPALIVE void start_match() { if (state) free_match(); init_boat(); state = calloc(1, sizeof(struct match_state)); state->l1 = leg_init(501, "User"); state->l2 = leg_init(501, "Bot"); EM_ASM({updateUserRem($0)}, state->l1->rem); EM_ASM({updateBoatStateRem($0)}, state->l2->rem); EM_ASM(clearMatchLog()); set_user_active(); EM_ASM({promptSugg($0)}, ""); draw_match(); } EMSCRIPTEN_KEEPALIVE void change_stdev(float hstdev, float vstdev) { horizontal_stdev = hstdev; vertical_stdev = vstdev; } EMSCRIPTEN_KEEPALIVE void change_delay(int delay) { delay_ms = delay; } int main() { EM_ASM(initMatch()); }