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path: root/web/web_match.c
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#include "web_match.h"

#include "match.h"

#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>

struct match_state *state;
struct match_opts *match_opts;

void free_state()
{
	state->legs[1]->n_visits += state->boat_undone; // avoid memory leak
	leg_free(state->legs[0]);
	leg_free(state->legs[1]);
	free(state);
	state = NULL;
}

void match_opts_free()
{
	free(match_opts);
	match_opts = NULL;
}

int match_num_players()
{
	if (state->mode == M_P)
		return 1;

	return 2;
}

int match_winning_player()
{
	for (int i = 0; i < match_num_players(); ++i) {
		if (state->legs[i]->rem == 0)
			return i + 1;
	}

	return -1;
}

bool match_is_over()
{
	return match_winning_player() != -1;
}

struct leg *state_active_leg()
{
	return state->legs[state->active_player - 1];
}