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#ifndef WEB_MATCH_H
#define WEB_MATCH_H
#include "match.h"
enum match_mode {
M_FIRST = 1,
M_PVC = M_FIRST,
M_P,
M_PVP,
M_LAST = M_PVP
};
struct match_state {
enum match_mode mode;
struct leg *legs[2];
struct leg *active_leg;
int active_player;
int boat_undone;
int num_darts;
};
struct match_opts {
enum match_mode mode;
char *p1_name, *p2_name;
int start_pts;
int throws_first;
};
extern struct match_state *state;
extern struct match_opts *match_opts;
void free_state();
void match_opts_free();
bool match_is_over();
#endif
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