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#include "web_dom.h"
#include "web_match.h"
#include "web_misc.h"
#include "web_scoreboard.h"
#include "checkouts.h"
#include "match.h"
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <emscripten/emscripten.h>
static struct {
bufstr name, rem, sugg, avg;
} bufs[4];
#define NUM_SLOTS 2
static int slots[NUM_SLOTS];
static int active_pn = -1;
static void flush_slot(int slot)
{
int pn = slots[slot - 1];
if (pn == -1) return;
// FIXME: should be combined with flushing player info
char sel[32];
int len = sprintf(sel, "#info-slot-%d .", slot);
strcpy(sel + len, "name");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].name));
strcpy(sel + len, "rem");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].rem));
strcpy(sel + len, "sugg");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].sugg));
strcpy(sel + len, "avg");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].avg));
}
static int player_slot(int pn)
{
for (int i = 0; i < NUM_SLOTS; ++i) {
if (slots[i] == pn)
return i + 1;
}
return -1;
}
static void set_slot_player(int slot, int pn)
{
if (slots[slot - 1] != pn) {
slots[slot - 1] = pn;
flush_slot(slot);
}
}
static void set_slot_active(int slot)
{
char buf[64], *sel = buf;
if (slot == -1)
sel = NULL;
else
sprintf(sel, "#info-slot-%d", slot);
dom_set_uniq_class(sel, "active", ".info-slot");
}
EMSCRIPTEN_KEEPALIVE
void scoreboard_prev_slot()
{
set_slot_player(2, slots[0]);
set_slot_player(1, slots[1] == 1 ? match_num_players() : slots[1] - 1);
set_slot_active(player_slot(active_pn));
}
EMSCRIPTEN_KEEPALIVE
void scoreboard_next_slot()
{
set_slot_player(1, slots[1]);
set_slot_player(2, slots[0] == match_num_players() ? 1 : slots[0] + 1);
set_slot_active(player_slot(active_pn));
}
void scoreboard_set_player_active(int pn)
{
active_pn = pn;
if (pn == -1) {
set_slot_active(-1);
return;
}
int np = match_num_players();
int slot1, slot2, pslot;
if (np == 1) {
slot1 = 1;
slot2 = -1;
pslot = 1;
} else if (np == 2) {
slot1 = 1;
slot2 = 2;
pslot = pn == 1 ? 1 : 2;
} else {
slot1 = pn;
slot2 = pn == np ? 1 : pn + 1;
pslot = 1;
}
set_slot_player(1, slot1);
set_slot_player(2, slot2);
set_slot_active(pslot);
}
void scoreboard_set_player_name(int pn, char *str)
{
bufstr_buf(&bufs[pn-1].name, str);
}
void scoreboard_set_player_rem(int pn, char *str)
{
bufstr_buf(&bufs[pn-1].rem, str);
}
void scoreboard_set_player_sugg(int pn, char *str)
{
bufstr_buf(&bufs[pn-1].sugg, str);
}
void scoreboard_set_player_avg(int pn, double avg)
{
char str[64];
sprintf(str, "%.2f", avg);
bufstr_buf(&bufs[pn-1].avg, str);
}
void scoreboard_flush_player_info(int pn)
{
int slot = player_slot(pn);
if (slot == -1) return;
char sel[32];
int len = sprintf(sel, "#info-slot-%d .", slot);
if (bufstr_changed(&bufs[pn-1].name)) {
strcpy(sel + len, "name");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].name));
}
if (bufstr_changed(&bufs[pn-1].rem)) {
strcpy(sel + len, "rem");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].rem));
}
if (bufstr_changed(&bufs[pn-1].sugg)) {
strcpy(sel + len, "sugg");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].sugg));
}
if (bufstr_changed(&bufs[pn-1].avg)) {
strcpy(sel + len, "avg");
dom_set_content(sel, bufstr_flush(&bufs[pn-1].avg));
}
}
void scoreboard_flush()
{
scoreboard_flush_player_info(1);
scoreboard_flush_player_info(2);
}
void update_player_name(int pn, char *str)
{
scoreboard_set_player_name(pn, str);
}
void update_player_sugg(int pn, int rem)
{
char str[15] = {0}, *p = str;
if (rem > 1 && rem <= 170) {
char *target;
int i = 3, trem = rem;
while (i && trem && (target = CHECKOUTS[--i][trem-1])) {
p += sprintf(p, i == 2 ? "%s" : "-%s", target);
trem -= segment_points(segment_from_name(target));
}
}
scoreboard_set_player_sugg(pn, str);
}
static double calc_avg(struct leg *l, int n_darts) {
if (!l->n_visits)
return 0;
if (l->rem > 0)
return ((double)(l->start - l->rem) / l->n_visits);
return ((double)l->start / (((l->n_visits - 1) * 3) + n_darts) * 3);
}
void update_player_avg(int pn, int n_darts)
{
struct leg *l = state->legs[pn-1];
scoreboard_set_player_avg(pn, calc_avg(l, n_darts));
}
void update_player_rem(int pn, int rem)
{
char str[5];
if (rem < 0 || rem == 1)
strcpy(str, "BUST");
else
sprintf(str, "%d", rem);
scoreboard_set_player_rem(pn, str);
if (!match_player_is_comp(pn))
update_player_sugg(pn, rem);
}
void scoreboard_show_info(int num_players)
{
set_slot_player(1, 1);
dom_add_class("#info-slot-1 .inner", "visible");
if (num_players > 1) {
set_slot_player(2, 2);
dom_add_class("#info-slot-2 .inner", "visible");
}
if (num_players > 2) {
dom_add_class("#info-slot-prev", "visible");
dom_add_class("#info-slot-next", "visible");
}
}
static void clear_player_info(int pn)
{
scoreboard_set_player_name(pn, NULL);
scoreboard_set_player_rem(pn, NULL);
scoreboard_set_player_sugg(pn, NULL);
scoreboard_set_player_avg(pn, 0);
}
void scoreboard_hide_info()
{
dom_set_uniq_class(NULL, "visible", ".info-slot .inner");
for (int pn = 1; pn < 4; ++pn) // FIXME
clear_player_info(pn);
dom_remove_class("#info-slot-prev", "visible");
dom_remove_class("#info-slot-next", "visible");
}
static struct dom_elem *create_div(char *str, char *class)
{
struct dom_elem *e = dom_elem_init(NULL, "div", 1);
e->content = strdup(str);
dom_elem_add_attr(e, "class", class);
return e;
}
static const char *points_class(int pts)
{
return (pts >= 180) ? "p180" :
(pts >= 140) ? "p140" :
(pts >= 100) ? "p100" :
(pts >= 60) ? "p60" :
(pts >= 40) ? "p40" :
(pts >= 20) ? "p20" :
"p0";
}
static void buf_darts(char *buf, size_t size, struct visit *v)
{
char *ptr = buf;
for (int j = 0; j < v->n_darts; ++j) {
char *n = segment_name(v->darts[j]);
ptr += snprintf(ptr, size - (ptr - buf),
j == 0 ? "%s" : "-%s", n);
free(n);
}
}
void draw_visits()
{
dom_set_content("#visits", NULL);
int n_visits = state->legs[0]->n_visits > state->legs[1]->n_visits ?
state->legs[0]->n_visits : state->legs[1]->n_visits;
struct dom_elem **elemv = malloc(7 * (n_visits + 1) * sizeof(*elemv));
int elemc = 0;
elemv[elemc++] = create_div("", "visit-p1-spacer");
elemv[elemc++] = create_div(state->legs[0]->name, "visit-p1-name");
if (match_num_players() != 1)
elemv[elemc++] = create_div(state->legs[1]->name,
"visit-p2-name");
elemv[elemc++] = create_div("", "visit-p2-spacer");
char buf[32], buf2[32];
snprintf(buf, sizeof(buf), "%d", state->legs[0]->start);
if (match_opts->throws_first == 1)
elemv[elemc++] = create_div("", // content added via CSS
"visit-p1-pts throws-first icon");
elemv[elemc++] = create_div(buf, "visit-p1-rem");
elemv[elemc++] = create_div("0", "visit-n");
if (match_num_players() != 1) {
snprintf(buf, sizeof(buf), "%d", state->legs[1]->start);
elemv[elemc++] = create_div(buf, "visit-p2-rem");
if (match_opts->throws_first == 2)
elemv[elemc++] = create_div("",
"visit-p2-pts throws-first icon");
}
for (int i = 0; i < n_visits; ++i) {
struct visit *v;
if (i >= state->legs[0]->n_visits)
goto p2;
v = state->legs[0]->visits + i;
if (v->n_darts) {
buf_darts(buf, sizeof(buf), v);
elemv[elemc++] = create_div(buf, "visit-p1-darts");
}
snprintf(buf, sizeof(buf), "%d", v->points);
snprintf(buf2, sizeof(buf2), "%s %s",
"visit-p1-pts", points_class(v->points));
elemv[elemc++] = create_div(buf, buf2);
snprintf(buf, sizeof(buf), "%d", v->rem);
elemv[elemc++] = create_div(buf, "visit-p1-rem");
snprintf(buf, sizeof(buf), "%d", i + 1);
elemv[elemc++] = create_div(buf, "visit-n");
p2:
if (i >= state->legs[1]->n_visits)
continue;
v = state->legs[1]->visits + i;
snprintf(buf, sizeof(buf), "%d", v->rem);
elemv[elemc++] = create_div(buf, "visit-p2-rem");
snprintf(buf, sizeof(buf), "%d", v->points);
snprintf(buf2, sizeof(buf2), "%s %s",
"visit-p2-pts", points_class(v->points));
elemv[elemc++] = create_div(buf, buf2);
if (v->n_darts) {
buf_darts(buf, sizeof(buf), v);
elemv[elemc++] = create_div(buf, "visit-p2-darts");
}
}
dom_append_elemv("#visits", elemc, elemv);
for (int i = 0; i < elemc; ++i)
dom_elem_free(elemv[i]);
free(elemv);
dom_scroll_to_bottom("#visits");
dom_scroll_to_center_child("#visits", ".visit-n");
}
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