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#ifndef WEB_MATCH_H
#define WEB_MATCH_H
#include "match.h"
enum player_type {
PT_USER,
PT_COMP
};
struct match_state {
int id;
struct leg **legs;
enum player_type *player_types;
int *comp_undone;
int num_players, size_players;
int active_player;
int num_darts;
};
struct match_opts_player {
char *name;
enum player_type type;
};
struct match_opts {
struct match_opts_player *players;
int num_players, size_players;
int start_pts;
int throws_first;
};
extern struct match_state *state;
extern struct match_opts *match_opts;
void match_new();
void match_add_player(int start_pts, enum player_type type, char *name);
void free_state();
void match_opts_new();
void match_opts_add_player(enum player_type type, char *name);
void match_opts_free();
struct leg *state_active_leg();
int match_num_players();
int match_winning_player();
bool match_is_over();
int match_prev_player();
int match_next_player();
int match_prev_throw_player();
bool match_player_is_comp(int pn);
bool match_first_user_has_thrown();
#endif
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