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|
-- Copyright 2025 David Vazgenovich Shakaryan
local config = require('config')
local mp_utils = require('mp.utils')
local osd = {}
local mt = {}
mt.__index = mt
local colours = {}
for k, v in pairs(config.colours) do
-- constructed backwards as ASS colour tags expect BGR but we configure
-- them as RGB
tag = '&}'
for byte in v:gmatch('..') do
tag = byte:upper() .. tag
end
colours[k] = '{\\c&H' .. tag
end
local function draw_rect(x1, y1, x2, y2)
return string.format(
'{\\p1}m %f %f l %f %f %f %f %f %f{\\p0}',
x1, y1, x2, y1, x2, y2, x1, y2)
end
local cursor_glyph = '{\\pbo' .. math.floor(config.font_size / 5) .. '}' ..
draw_rect(0, 0, math.ceil(config.font_size / 32), config.font_size)
local function asscape(str)
-- remove newlines before escaping, since we don't want output to
-- unexpectedly span multiple lines
return mp.command_native({'escape-ass', (str:gsub('\n', ' '))})
end
function osd.new(init)
local lines = math.floor((720 / config.font_size) + 0.5) - 1
local t = setmetatable({
fg = mp.create_osd_overlay('ass-events'),
bg = mp.create_osd_overlay('ass-events'),
width = 0,
height = 0,
scale = 1,
lines = lines,
padding = math.floor((720 - (lines * config.font_size)) / 2),
}, mt)
t.bg.z = -1
for k, v in pairs(init or {}) do
t[k] = v
end
return t
end
function mt:resize(w, h)
self.width = w
self.height = h
self.scale = h / 720
end
function mt:menu_lines(state)
if state.depth > 1 then
-- leaves an extra line for padding between titles and options
return self.lines - state.depth
else
return self.lines
end
end
function mt:menu_title(menu)
local str = asscape(menu.title)
local col = menu.search_active and colours.selected or colours.title
if menu.type == 'search' then
str = str:gsub('<text>', asscape(menu.search_text))
if str:find('<text_with_cursor>', 1, true) then
str = str:gsub('<text_with_cursor>',
asscape(menu.search_text:sub(
1, menu.search_cursor - 1)) ..
cursor_glyph ..
asscape(menu.search_text:sub(
menu.search_cursor)))
end
str = str:gsub('<colours.info>', colours.info)
str = str:gsub('<num_matches>', #menu.options)
str = str:gsub('<num_total>', #menu.search_options)
end
if menu.sorted then
str = colours.icon_sorted .. '⇅ ' .. col .. str
end
return col .. ' » ' .. str
end
function mt:option_icons(opt, info)
local str = ''
if info.selected then
str = colours.selected .. '› '
end
if info.playing then
str = str .. colours.icon_playing .. '\226\143\186 '
end
if info.favourited then
str = str .. colours.icon_favourite .. '★ '
end
if opt.active then
str = str .. colours.icon_active .. '\226\143\186 '
end
if opt.missing then
str = str .. colours.icon_missing .. '!!!MISSING!!! '
end
return str
end
function mt:option_text(opt, info)
local str = opt.name
local col = colours.option
if info.selected then
col = info.empty and colours.selected_empty or colours.selected
elseif info.empty then
col = colours.group_empty
elseif opt.type == 'group' then
col = colours.group
end
if opt.matches then
local buf = ''
local hl_col = info.empty and colours.search_hl_empty or
colours.search_hl
local n = 0
for _, match in ipairs(opt.matches) do
buf = buf .. col ..
asscape(str:sub(n + 1, match.start - 1)) ..
hl_col ..
asscape(str:sub(match.start, match.stop))
n = match.stop
end
str = buf .. col .. asscape(str:sub(n + 1))
else
str = col .. asscape(str)
end
if opt.type == 'group' then
str = col .. '[' .. str .. ']'
end
if opt.info and #opt.info > 0 then
str = str .. colours.info .. ' (' .. asscape(opt.info) .. ')'
end
return str
end
function mt:option_path(opt, info)
if not opt.path or #opt.path == 0 then
return ''
end
local str = info.empty and colours.search_path_empty or
colours.search_path
for i = #opt.path, 1, -1 do
str = str .. ' « ' .. asscape(opt.path[i].name)
end
return str
end
function mt:load_img()
local f = mp_utils.file_info(self.img.path)
if not f then
return
end
if self.magick_cmd_id then
mp.abort_async_command(self.magick_cmd_id)
end
local magick_cmd = {
'magick', self.img.path,
'-depth', '8',
'-resize', string.format(
'x%%[fx:max(%d, min(%d, %d*h/w))]',
self.img.min_h, self.img.max_h, self.img.max_w),
'-print', '%w %h',
'tmp.bgra'
}
print('exec: ' .. mp_utils.to_string(magick_cmd))
self.img.magick_cmd = magick_cmd
self.magick_cmd = magick_cmd
self.magick_cmd_id = mp.command_native_async({
name = 'subprocess',
args = magick_cmd,
capture_stdout = true,
playback_only = false,
}, function (_, res)
if magick_cmd ~= self.magick_cmd then
return
end
self.magick_cmd = nil
self.magick_cmd_id = nil
if not self.img or not res or res.status ~= 0 then
return
end
local w, h = res.stdout:match('(.+) (.+)')
self.img.cmd = {
name = 'overlay-add',
id = 0,
file = 'tmp.bgra',
w = w,
h = h,
x = self.img.right - w,
y = self.img.top,
fmt = 'bgra',
offset = 0,
stride = 4*w,
}
self:draw_img()
end)
end
function mt:clear_img(purge)
if self.img_overlay_id then
mp.command_native(
{name = 'overlay-remove', id = self.img_overlay_id})
self.img_overlay_id = nil
end
if purge then
self.img = nil
end
end
function mt:draw_img()
if not self.img then
return
end
if not self.img.magick_cmd then
self:load_img()
return
end
if self.img.cmd and not self:is_hidden() then
mp.command_native(self.img.cmd)
self.img_overlay_id = self.img.cmd.id
end
end
-- returns (upd, new)
-- upd: if anything changed, e.g. position
-- new: if the image also changed, i.e. different path or size
function mt:set_img(path, menu_res)
-- images require *real* dimensions and coordinates, unlike other OSD
-- functions which scale the given values automatically
local padding = self.scale * self.padding
local start = self.scale * menu_res.x1
local fs = self.scale * config.font_size
-- images are scaled to fit the available OSD area when treated as
-- having the 2:3 aspect ratio of a standard film poster. when this
-- results in an image height less than a minimum font-size-derived
-- value, the image is instead scaled to this minimum height. this
-- ensures that a given screen has all images, regardless of original
-- aspect ratio, scaled to either a common width or a common height.
--
-- because we have only the total width of the current OSD text, we
-- cannot slightly reduce the image width to avoid overlapping some
-- longer line at the bottom, as we do not know where the offending
-- line is. if it were possible to place images *under* text, maybe
-- we'd allow overlap, but mpv currently hard-codes this order.
local min_h = math.floor(3 * fs)
local max_h = math.floor(math.max(min_h, math.min(
self.height - 2*padding,
(self.width - start - 2*padding) * 3/2)))
local max_w = math.floor(max_h * 2/3)
local top = math.floor(padding)
local right = math.floor(self.width - padding)
if self.img and path == self.img.path and
min_h == self.img.min_h and
max_h == self.img.max_h and
max_w == self.img.max_w then
if top == self.img.top and right == self.img.right then
return false, false
end
self.img.top = top
self.img.right = right
if self.img.cmd then
self.img.cmd.x = right - self.img.cmd.w
self.img.cmd.y = top
end
return true, false
end
self.img = {
path = path,
min_h = min_h,
max_h = max_h,
max_w = max_w,
top = top,
right = right,
}
return true, true
end
function mt:draw_scrollbar(state)
local menu = state:menu()
local opts = #menu.options
local lines = self:menu_lines(state)
if opts <= lines then
return
end
local top = self.padding + ((self.lines - lines) * config.font_size)
local h = 720 - self.padding - top
local w = self.padding - 4
local hh = math.max(config.font_size / 2, h * lines / opts)
local pos = (h - hh) * (menu.view_top - 1) / (opts - lines)
return (
-- bg
colours.scrollbar_bg ..
'{\\pos(2,' .. top .. ')}' .. draw_rect(0, 0, w, h) .. '\n' ..
-- fg
colours.scrollbar_fg .. '{\\bord0}' ..
'{\\pos(2,' .. top + pos .. ')}' .. draw_rect(0, 0, w, hh))
end
function mt:redraw(state)
local out = {}
if state.depth > 1 then
for i = 2, state.depth do
out[#out+1] = self:menu_title(state.menus[i])
end
out[#out+1] = ' ' -- space character for correct line height
end
local menu = state:menu()
local img
if menu.img_url then
img = menu.img_url
end
for i = menu.view_top, math.min(
menu.view_top + self:menu_lines(state) - 1,
#menu.options) do
local opt = menu.options[i]
-- use real-time count for favourites
if opt.id == 'favourites' then
opt.info = tostring(#state.favourites)
end
local selected = i == menu.cursor and not menu.search_active
local info = {
selected = selected,
empty = (opt.type == 'group' and not opt.lazy and
#opt.children == 0),
playing = not not (
opt.id and opt.id == state.playing_id),
favourited = not not (
opt.id and state:favourited(opt.id)),
}
out[#out+1] = self:option_icons(opt, info) ..
self:option_text(opt, info) ..
self:option_path(opt, info)
if selected and opt.img_url then
img = opt.img_url
end
end
-- \q2 disables line wrapping
self.fg.data = '{\\q2\\fs' .. config.font_size ..
'\\pos(' .. self.padding .. ',' .. self.padding .. ')}' ..
table.concat(out, '\\N')
self.bg.data =
'{\\pos(0,0)\\alpha&H' .. config.bg_alpha .. '&\\c&H&}' ..
draw_rect(0, 0, 7680, 720)
local sb = self:draw_scrollbar(state)
if sb then
self.bg.data = self.bg.data .. '\n' .. sb
end
self.fg.compute_bounds = not not img
local res = self.fg:update()
self.fg.compute_bounds = false
self.bg:update()
if img and self.img_path_func then
local path = self.img_path_func(img, function(path)
if self.img and path == self.img.path then
self:draw_img()
end
end)
local upd, new = self:set_img(path, res)
if upd then
if new then
self:clear_img()
end
self:draw_img()
end
else
self:clear_img(true)
end
end
function mt:toggle_hidden()
local hidden = not self:is_hidden()
self.fg.hidden = hidden
self.fg:update()
self.bg.hidden = hidden
self.bg:update()
if hidden then
self:clear_img()
else
self:draw_img()
end
end
function mt:is_hidden()
return self.fg.hidden
end
return osd
|